Cartoons & Video Games

The article, “Understanding Comics” was fun to read since it was in cartoon form. The article discuses how cartoons grab our attention and how we become one with certain objects, such as a car, bicycle and etc. I found it interesting that we like plain cartoons because we can fill in the blank and relate it to ourselves. Writing and drawing are separate because they give us two forms of expression.

 

The article, “Semiotic Domains: Is Playing Video Games a “Waste of Time” gave a great overview on why video games are useful and not a “waste of time”. There are many different domains and each domain can link to the other like a building block of knowledge. This article uses evidence from a six year old boy that played “Pikmin” a Nintendo game. Throughout the article they proved that the game benefited the boy. It is important that the semiotic domain is active. In other words learning is taking place. A person needs to learn internally and externally because they work together. The boy now eleven is involved with a game called, “Naruto” which is more advanced than what he was playing. He learned to problem solve and reflect throughout the games. After reading this article I feel different about video games. I also thought they were a waste of time. Now I realize some games learning takes place. Video games are also like cartoons with images and words working together making the person think.

Leave a comment